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Why Are Objects Transparent in D3 Merc and Not In D3?
Posted: Thu Aug 04, 2005 8:44 pm
by DescentMan04
I encountered something weird, when I installed D3 Mercenary on my computer some of the objects like the generators and some of the doors were actually partially transparent and the windows would be transparent most of the time but when looked at in some angles would revert to their non-transparent texture. This doesnt happen in D3 though in either case but it does in D3 Merc so I think its some specifically related to D3 Merc, does anybody know why this is or what I can do?
Posted: Fri Aug 05, 2005 6:04 am
by WarAdvocat
Are you running under Direct3D or OpenGL? What type of video card? Are you using a commandline? If so what is it??
Posted: Fri Aug 05, 2005 11:17 am
by DCrazy
Do you have a Matrox video card? If so you really should be using the -norenderwindows command line option.
Transparent Objects in D3 Merc amd Not in D3
Posted: Fri Aug 05, 2005 12:14 pm
by DescentMan04
I run both D3 and D3 Merc under DirectX because Open GL seems to have alot of graphical issues with both games. I have a Nividia GeForce 4 card and I dont use any commandlines. I dont know if these issues happen on D3 Merc under Open GL because ive never played D3 Merc under Open GL.
Posted: Fri Aug 05, 2005 8:11 pm
by Duper
how current are your drivers?
Posted: Fri Aug 05, 2005 9:24 pm
by woodchip
Do you see any nekkid people when you look through the windows?
Posted: Sun Aug 07, 2005 11:34 am
by DescentMan04
I got the newest drivers for my video card, I doubt thats the problem. I dont see any nekkid people thru the windows either.