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D3 Reticles

Posted: Sun Aug 14, 2005 12:30 am
by Zero!
anyone know how to make them? i wana customize my own.

Posted: Sun Aug 14, 2005 8:02 am
by Sergeant Thorne

Posted: Sun Aug 14, 2005 12:10 pm
by BUBBALOU
Sergeant Thorne wrote:To create your custom reticle you can either use Gimp and the Gimp ogf/oaf plugin found on PD
which does not work with the old/new gimp versions they have at the gimp.org site

Posted: Sun Aug 14, 2005 12:58 pm
by Sergeant Thorne
That's too bad. :\ It crossed my mind that something like that might come up (I've never used Gimp, personally).

Maybe I'll be able to remedy that in the next couple of weeks, as I progress in programming.

Posted: Sun Aug 14, 2005 7:33 pm
by Testiculese
Isn't there another oaf ogf converter? You can use photoshop to make the tga's, and then convert them..somehow.

Note the filenames of the reticles. They tell you what part they are displaying. Uh, I don't have the list handy, so use your own brain. :)

Posted: Sun Aug 14, 2005 8:09 pm
by Stryker
D3IT, available at PD, will convert uncompressed .tga files into .ogf. There's also an OAF editor, but it's clunky, doesn't have a preview feature, and requires you to put each frame of the oaf in by hand. Very inefficient.

However, all you should need for converting the image files is D3IT--IIRC, there's no .oaf files in the reticles.

Posted: Mon Aug 15, 2005 5:55 pm
by Bet51987
I'm trying to work on some reticles, and saw the ship skins. If I change my ship skin, Is it illegal? Would I get kicked from a server? Also....is the skin what others will see when they look at my ship?

Also where can I get this file.... D3IT--IIRC

Thanks
Bettina

Posted: Mon Aug 15, 2005 6:20 pm
by Floyd
Stryker wrote:There's also an OAF editor, but it's clunky
...
IIRC, there's no .oaf files in the reticles.
besides, D3IT can create OAFs from multiple TGAs ;)
Bettina wrote:If I change my ship skin, Is it illegal? Would I get kicked from a server? Also....is the skin what others will see when they look at my ship?
skin usage: new topic.
skin visibility: you will see other ships with your skin. others won't see you with your skin. (facts without explanation (-> new topic)).

Posted: Mon Aug 15, 2005 6:23 pm
by Stryker
Ship skins are perfectly legal, as the only person who can see the skins is you, unless the skins are hosted server-side, in which case everyone will see them. I'm not sure if SuperSheep's new anti-cheat server would kick you for that or not; knowing D3's code, it probably would. The downside to custom ship skins are the people that texture the ships as a bright transparent green or something to make them stand out, so they're easier to find or shoot. That's the only possible advantage to be gained from a custom ship skin, other than maybe a higher-quality skin. :P

D3It is available from http://www.dfiles.de/download/d3/utilities/d3it103.zip .

Posted: Mon Aug 15, 2005 7:22 pm
by Bet51987
Stryker wrote:Ship skins are perfectly legal, as the only person who can see the skins is you, unless the skins are hosted server-side, in which case everyone will see them. I'm not sure if SuperSheep's new anti-cheat server would kick you for that or not; knowing D3's code, it probably would. The downside to custom ship skins are the people that texture the ships as a bright transparent green or something to make them stand out, so they're easier to find or shoot. That's the only possible advantage to be gained from a custom ship skin, other than maybe a higher-quality skin. :P

D3It is available from http://www.dfiles.de/download/d3/utilities/d3it103.zip .
Thanks very much. I won't use them then. Sorry for being off topic and thanks for the link... :)

Bettina