The Legend of Zelda: TP...
Posted: Tue Aug 16, 2005 7:31 pm
I think it will work for them. Surely they weren't planning on selling a ton of Cubes with Zelda over the holidays with all the next gen systems coming out next year. Rather, since they have the comfort of backward compatibility with the Revolution, they are opting to create a game that - if it is all that they say it will be - will become a legend in itself. Think of the people that didn't have an N64. They buy the Rev, and Nintendo will make even more money on OoT because it is one of the top 5 games ever made. I'd personally rather have an exquisite game.Admiral Thrawn wrote:That right there just sealed Nintendo's fate as far as the Gamecube is concerned. With 360 coming this fall and Playstation 3 sometime next year, it's going to be harder for Nintendo to get some good numbers on the board.
Ah, didn't know that. That might help a bit. Although I do still predict that the holiday delay is going to hurt them bad though.Rather, since they have the comfort of backward compatibility with the Revolution
I thought Mario was the Halo of Nintendo.Duper wrote:With a title like Zelda, they can't rush it. Zelda in many ways it thier "Halo" for thier game cube. Nintendo has also radically changed some of its business stratagies of late. We should see some great things from them in the future.
After having finally played Ocarina of Time for the first time this year, I'd have to say you're nuts. It was one of the greatest games I've ever played, and I think it deserves every bit of credit it's received, if not more so. If Nintendo can duplicate the feel of that game, I have the feeling that they've got another classic on their hands. As I've said before, while Sony and Microsoft may have the uber-powerful systems, I know who's the expert at making games that are absolute fun to play.SilverFJ wrote:Zelda sucked after Link's Awakening anyway
Hey, I liked Majora's Mask!DCrazy wrote:What makes the Zelda games unique from game to game isn't necessarily the style as much as the setting. Ocarina of Time and Majora's Mask, for example, were visibly identical, but the nature of the game was completely different, and as such the devices were changed. Majora's Mask's downfall, however, was that the game frankly sucked.
That's actually the philosophy that Nintendo's head has endorsed, and it's one I happen to agree with. I don't want a console that can play DVDs and CDs, record TV, and connect to the Internet worse than existing devices I already own. I want a system designed for nothing else than playing games, its primary function. As has been said before, the more capabilities you add to something, the worse each capability is. (See cell phones ) Sony's president went so far as to say that the PS3 "wasn't a gaming system;" I find that to be a laughable philosophy. Nintendo hasn't lost sight of what makes a console truly enjoyable: the games that you play on it. I have no need for XBox Live; I don't have any network to hook an XBox up to. I don't need the teraflops of graphical performance that the PS3 can supposedly dish out. What I need is an end to the crappy games that have flooded the market. Maybe Nintendo can pull it off.DCrazy wrote:Nintendo is still stuck in the mindset that the gaming console is a "toy". With the advent of services such as Xbox Live, consoles are more of an entertainment piece alongside a DVD player rather than a toy that is pulled out from the chest when one wants to play. Both MS and Sony have been driving to integrate the console into the rest of the customer's entertainment center, while not losing sight of the primary goal of the machine. Nintendo hasn't grasped that concept yet.
Actually, in Japan, ninendo is/was used for all that. And browsing the net and more. It was never released in America. I would imagine that a lot of that will change with thier next system.DCrazy wrote: Nintendo is still stuck in the mindset that the gaming console is a "toy". With the advent of services such as Xbox Live, consoles are more of an entertainment piece alongside a DVD player rather than a toy that is pulled out from the chest when one wants to play. Both MS and Sony have been driving to integrate the console into the rest of the customer's entertainment center, while not losing sight of the primary goal of the machine. Nintendo hasn't grasped that concept yet.
In Japan, space is a premium, so the PS3 is a tantilizing option(even Nintendo partened with Panasonic for a full out dvd/gamecube combo). For NA's, people only bought the PS2 because it was the first one out the door, not because it can play DVDs.Top Gun wrote:
That's actually the philosophy that Nintendo's head has endorsed, and it's one I happen to agree with. I don't want a console that can play DVDs and CDs, record TV, and connect to the Internet worse than existing devices I already own. I want a system designed for nothing else than playing games, its primary function. As has been said before, the more capabilities you add to something, the worse each capability is. (See cell phones ) Sony's president went so far as to say that the PS3 "wasn't a gaming system;" I find that to be a laughable philosophy. Nintendo hasn't lost sight of what makes a console truly enjoyable: the games that you play on it. I have no need for XBox Live; I don't have any network to hook an XBox up to. I don't need the teraflops of graphical performance that the PS3 can supposedly dish out. What I need is an end to the crappy games that have flooded the market. Maybe Nintendo can pull it off.
good point. I'm wondering if they are hoping that it will "push" the HDTV market a bit. Just a thought.fliptw wrote: And they are seroisly overestimating HDTV adoption rates in NA. Unless you can get a wide screen HDTV thats 27" for the same price as a 27" crt By 2007, most people won't have HDTV capable sets before the xbox 360 is near the end of its lifespan.