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10-bit video?
Posted: Fri Nov 04, 2005 3:42 pm
by Aggressor Prime
The NEC MultiSync LCD2180WGLEDBKSV LCD has the following standards for Display Colors:
Up to more than 16 million 8 bit video
Up to more than 1 billion with 10 bit video
How does this differ from 24-bit color monitors?
Posted: Fri Nov 04, 2005 4:04 pm
by fliptw
It means the LCD have a more finer control over individual colour shades(10 bits per channel) - means they can repoduce a range of colour closer to what CRTs can do.
Posted: Fri Nov 04, 2005 4:12 pm
by Aggressor Prime
But how is that different from 24-bit monitors? Don't they have 24 bits per channel? And since 24 bit color is 16.7 million colors, were does the 1 billion come in? Also, would we actually be able to notice a differance since the human eye operates at 24-bit color aka 16.7 million colors?
Posted: Fri Nov 04, 2005 4:24 pm
by Krom
A standard CRT has 8 bits per channel or 256 different shades per red green and blue which gives a maximum of 256^3 (16,777,216) available colors. A 10 bit monitor has 10 bits per channel or 1024 possible shades which translates into 1024^3 (1,073,741,824) colors available to the monitor.
If you note, 8 * 3 = 24, so a standard 8 bit per channel monitor is a "24 bit monitor", a 10 bit per channel monitor would be 30 bits.
The same thing applies to LCD monitors, which FYI a lot of the high speed LCDs today are 6 bits per channel or 18 bits total which only spits out 262,144 colors maximum.
Posted: Fri Nov 04, 2005 4:37 pm
by Aggressor Prime
Thanks for clearing that up Krom. However, the question remains, does 30-bit color really affect us? With this taken, I think that is why the monior was built with some kind of color sensor for graphical professionals or whoever will use this monitor in order to scan for colors.
Posted: Fri Nov 04, 2005 4:54 pm
by Krom
Well, does 30 bit color make a difference? I'm sure it does somewere, probably around the price tag.
Posted: Fri Nov 04, 2005 4:59 pm
by Aggressor Prime
I mean for the gamer. Can the gamer notice a differance when he is impaired with a 24-bit color eye?
Posted: Fri Nov 04, 2005 5:27 pm
by Krom
Do you have time while playing the latest action FPS to squint at the montior and notice the difference?
Did you even know that Descent 3 in OpenGL never runs over 16 bit color?
It makes absolutely no difference for the gamer.
Posted: Fri Nov 04, 2005 5:49 pm
by Aggressor Prime
Ok, thanks for clearing things up.