Descent into Nintendo...
Posted: Tue Dec 13, 2005 10:10 am
Descent into Nintendo...
The possibility of Descent's 6DOF on Nintendo's upcoming console, codenamed "Revolution."
I don't know if anyone else has been following Nintendo's next gen console, but the main draw so far is it's 'revolutionary' wireless controller. Here's a link to a video they put out showing some of the ways the controller might be used:
http://videotog.textamerica.com/?r=3290904
NOW! I think thats pretty cool. Being a fan of Nintendo since the NES through the last few Zelda games, i been following the news around this console. Sure, it's not gonna have High Def or the power of XBox360 or that other box, but this new controller might be something to get excited about, especially when it comes to the possibility of 6DOF ala Descent. What really got me thinking is one of the latest news bits about a recent demonstration. Here's an excerpt:
from: http://revolution.dcemu.co.uk/
=========
Revolution Demos Play-tested ? Full Report
Posted on Fri 9 Dec 2005, 9:39 PM
Nintendo America has shown the first running Revolution software at an exclusive event in New York yesterday, revealing various demonstrations of the controller and a surprise Metroid Prime offering.
*snip*
Eight demos were on offer. The first was a pointing game, highlighting the pinpoint accuracy of the remote control-inspired unit used to operate the Revolution. Simply, the controller was pointed at the screen and blocks emerged. A crosshair represented the target and the blocks were destroyed by firing using the underside button on the pad.
*snip*
*snip*
Then a surprise ? Delfino Island from Super Mario Sunshine, was booted up. After some tinkering around, which involved panning in and out of the well-known isle (not least its square, immortalised in Mario Kart DS of late) a biplane was shown. The craft was controlled by tilting the controller as you might a paper airplane. This was confirmed as one of the demos that was shown behind closed doors at the Tokyo Game Show, although now it had the addition of a lovely Mario setting. When the controller was tilted side to side, the plane banked; when the end of the controller was tilted, the plane dived nose downwards. You get the idea...
*snip*
Finally the main event ? a showing of a Metroid Prime demo by the team from Retro Studios. The Nunchuck peripheral was attached to the base of the Revolution controller and a modified version of Prime 2: Echoes was booted. Samus was controlled by movements on the Nunchuck, complete with one hand-strafing, with the main controller used to aim her weapon. It works. And it works very well indeed.
=========
I had a dream ... well, I was trying to imagine Descent on this controller. I can see using the "Nunchuck peripheral" for Forward/Backward, Slide left/right (using the analog stick) and maybe the two Z buttons, also on the Nunchuck (you can see them in the video for about a second), for Slide Up/Down .. then of course the main controller for aiming/banking, firing, switching weaps.
Also, this console will have built-in wifi for multiplayer capabilities and you'll be able to plug it into a computer monitor or a TV (no HD though) .
Any thoughts?
The possibility of Descent's 6DOF on Nintendo's upcoming console, codenamed "Revolution."
I don't know if anyone else has been following Nintendo's next gen console, but the main draw so far is it's 'revolutionary' wireless controller. Here's a link to a video they put out showing some of the ways the controller might be used:
http://videotog.textamerica.com/?r=3290904
NOW! I think thats pretty cool. Being a fan of Nintendo since the NES through the last few Zelda games, i been following the news around this console. Sure, it's not gonna have High Def or the power of XBox360 or that other box, but this new controller might be something to get excited about, especially when it comes to the possibility of 6DOF ala Descent. What really got me thinking is one of the latest news bits about a recent demonstration. Here's an excerpt:
from: http://revolution.dcemu.co.uk/
=========
Revolution Demos Play-tested ? Full Report
Posted on Fri 9 Dec 2005, 9:39 PM
Nintendo America has shown the first running Revolution software at an exclusive event in New York yesterday, revealing various demonstrations of the controller and a surprise Metroid Prime offering.
*snip*
Eight demos were on offer. The first was a pointing game, highlighting the pinpoint accuracy of the remote control-inspired unit used to operate the Revolution. Simply, the controller was pointed at the screen and blocks emerged. A crosshair represented the target and the blocks were destroyed by firing using the underside button on the pad.
*snip*
*snip*
Then a surprise ? Delfino Island from Super Mario Sunshine, was booted up. After some tinkering around, which involved panning in and out of the well-known isle (not least its square, immortalised in Mario Kart DS of late) a biplane was shown. The craft was controlled by tilting the controller as you might a paper airplane. This was confirmed as one of the demos that was shown behind closed doors at the Tokyo Game Show, although now it had the addition of a lovely Mario setting. When the controller was tilted side to side, the plane banked; when the end of the controller was tilted, the plane dived nose downwards. You get the idea...
*snip*
Finally the main event ? a showing of a Metroid Prime demo by the team from Retro Studios. The Nunchuck peripheral was attached to the base of the Revolution controller and a modified version of Prime 2: Echoes was booted. Samus was controlled by movements on the Nunchuck, complete with one hand-strafing, with the main controller used to aim her weapon. It works. And it works very well indeed.
=========
I had a dream ... well, I was trying to imagine Descent on this controller. I can see using the "Nunchuck peripheral" for Forward/Backward, Slide left/right (using the analog stick) and maybe the two Z buttons, also on the Nunchuck (you can see them in the video for about a second), for Slide Up/Down .. then of course the main controller for aiming/banking, firing, switching weaps.
Also, this console will have built-in wifi for multiplayer capabilities and you'll be able to plug it into a computer monitor or a TV (no HD though) .
Any thoughts?