Underlines, SetDlgItemText, and random emulation
Posted: Tue Mar 02, 2004 11:57 pm
watch out. code snippets
Doing it that way sets the text OK, but the underline under the "O" doesn't appear.
So, how do I make the underline So?
Code: Select all
//from a random header:
#define BUTTON_OK "&OK"
//inside the WM_INITDIALOG block:
SetDlgItemText(hDlg,IDC_OK,BUTTON_OK);
So, how do I make the underline So?